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Apple gets the last word on iPhone apps
Apple is expected to formally announce its much-anticipated iPhone software development kit on March 6...and the advance word is grim. Citing multiple sources familiar with Apple's SDK plans, iLounge says the computing giant will implement a series of application development and publishing restrictions, most egregious among them maintaining complete control over which applications are formally approved or denied. Apple and Apple alone will determine which iPhone applications pass muster, publishing and distributing greenlighted apps exclusively via the iTunes Store. It's a policy that clearly favors larger, established developers, whose applications will no doubt enjoy priority status once the inevitable submission deluge begins. Still no word on whether Apple will retain control over subsequent improvements and fixes, which would slow the overall process even more. iLounge adds that Apple will also block developers from interfacing directly with iPhone Dock Connector-based accessories, a move promising to limit the scope of new apps even further.
So why is Apple looking to seize almost total control over third-party iPhone development? Maybe it's greed--assuming the same rules that dictate iTunes music and video sales are installed for iPhone apps, Apple will likely demand a significant cut of all premium downloads. Perhaps it's about control: The only way to guarantee the iPhone does not open to software and services outside of the Apple corporate sphere is to keep the device under lockdown. It could even be about maintaining the purity of the iPhone user experience, guaranteeing that complex and unruly apps don't disturb the digital feng shui so critical to the Apple mystique.
Keep in mind Apple has neither confirmed nor denied it will impose such severe limitations on iPhone application development--come Thursday's formal presentation, the company could surprise us. But assuming the worst does indeed come to pass, consider this: The iPhone, the device that rewrote the rules governing how the mobile business operates, would become a symbol of the same walled-garden paranoia that defines the industry's past, not its future. Talk about irony…or, in this case, iRony.
Be sure to check out the FierceDeveloper website Thursday for exclusive online coverage of the iPhone SDK announcement. See you then. -Jason
Comments
Why don't we all just wait until Apple makes their announcement instead of lamenting about this and that. What makes anyone think that a website like iLounge has the inside info when the rest of the world is in the dark?
I find it very dubious that a trade mag like FierceDev would actually rely on such dubious rumors from the Internet.
I think dubious rumors mixed with past facts can make for more credible future predictions.
I also would like for this to be wrong, just like I would have liked to have seen the iPhone not be a closed-box, 3rd-party/small-developer-unfriendly, no-Flash-player-havin' device...
I guess we'll see what get announced on Thursday.
Rumors do not serve anyone. Never have. and least of all can they be the base for reliable future predictions. They are hogwash that people use to make themselves feel important and for analysts to pull numbers out their behinds.
Great, now I get to pay $99 to drink the kool-aid. http://blog.wired.com/gadgets/2008/03/apple-sdk-annou.html
Of course, you could always develop with the emulator for free. And anyone who's had the pleasure of developing with emulators alongside fledgling devices will surely tell you it's the exact same thing (cough, cough).
Still no Flash.
I'll keep rallying for Android.



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