Only now can the truth be told: I've never played Angry Birds. The same goes for most mobile games, other than the ones I've had to help my three children try to figure out. I do not own an Apple Watch, and have no intention of buying a similar wearable anytime soon. The apps I check most often are the same big monoliths that everyone else uses: Facebook, LinkedIn, Twitter and (because I do a lot of reading) Pocket. How on Earth did a guy like me get a gig running FierceDeveloper?
It's the one question on every mobile game developer's lips, the issue that will take until next year to resolve but which seems crucial to the future of the industry: Will the Angry Birds movie be any good?
Even if it's basically about throwing things at a flying target, it seems somehow unfair to take a shot at Rovio when it's down. Its success not only showed how lucrative this gaming area could be, but effectively set the bar for untold numbers of other studios and even indie developers who might have hoped to follow its lead. A recent report from Superdata Research, however, pours water all over that image, with some insights that may be worth thinking about as mobile game developers create their next apps.
I am trying to remember the last hit song that I wanted desperately to stop playing on the radio, but in an age of streaming music the only thing that comes back to me are the really old ones. When I was a teenager, for example, there was "The Sign," from Ace of Base, which enjoyed at least 14 weeks in the No. 1 spot on my local station. Even the DJs seemed sick of it, but in the grand scheme of things it's nothing like the enduring success that certain mobile games enjoy.
There are probably a number of app developers who would like to fling something painful at Rovio. And you could hardly blame them. Not that the creators of Angry Birds would be the only targets. Since the New York Times reported that the NSA and a similar organization in Britain have been culling personal data via smartphone apps, the floodgates for criticism and even hacking have been blown wide open.
Comcast said it launched Angry Birds Toons, an on-demand channel that features short animated video clips based on the game produced by Rovio Entertainment. The 3-minute clips, which debuted on Sunday, are available on its video-on-demand platform, its Xfinity.com/tv online video portal and its Xfinity TV Player App for mobile devices, Comcast said.
A report based on mobile data traffic from carrier networks around the world shows that, for once, Angry Birds is not necessarily the most popular app on any given day.
Rovio's Angry Birds are everywhere, in almost every form factor you could imagine, and there is no doubt in my mind that somewhere along the line someone is buying a piece of Angry Birds merchandise without having a clue that it has anything to do with a mobile app. That's when you know you've got a brand with legs.
Smartphone customers seeking ways to streamline discovery of mobile apps are demonstrating that recommendations matter. Triapodi, which offers the Appreciate Personal App Market recommendation engine
Mobile game developers are competing in one of the most difficult of all mobile application markets. Although the mobile game market is full of promise, it does not offer financial success to the