Today's app developers may want to design and deploy the next Candy Crush Saga--that is, a mobile title that users will download and enjoy for years. However, creating an app with a lengthy shelf life is a real challenge, particularly in a highly competitive global app marketplace.
The battle for smartphone market share between Apple and Google may not be all it seems, based on some recently published research from Flurry. The San Francisco-based mobile app analytics firm said it examined four years' worth of iOS and Android mobile ownership.
Whether you work in San Francisco, New York or anywhere else in the U.S., the place app developers should be thinking about most is China, according to a recent report from InMobi. The company released the results of recently-concluded research, based on a survey of both U.S. and Chinese consumers, on its blog.
If the first quarter of 2013 was any indication, consumers are experimenting with a wide range of devices and platforms, according to a recent report from Millennial Media. The company's Mobile Device Index is based on Millennial Media's platform and ad campaign data.
They may be working as independent one-man shops in many cases, but when it comes to connecting with software vendors, developers are literally getting with the program, according to a recent study by Evans Data.
Keep iOS apps free but offer some opportunities for consumers to open their wallets once they're engaged: that sums up the main takeaways from Distimo's recent research report: "How The Most Successful Apps Monetize Their User Base." The Netherlands-based company, which provides an app store analytics tool, looked at the highest-grossing 250 apps in Apple's App Store in February that have been released in the last year.
Developers see real-time Web and data communication as one of their biggest opportunities and are starting to prioritize accordingly, according to a new research report from platform provider Kaazing.
The number of teenagers who own smartphones has risen 23 percent in the last two years, underscoring the demographic differences in potential app users, according to the most recent Pew Internet and American Life report.
Forget the three strikes rule: 79 percent of mobile users are only willing to retry an app that doesn't load properly two times or fewer, according to a research report from Compuware.
As goes Facebook, so goes the growth of the broader mobile app industry, according to a recent report from Flurry.