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 <title>Guitar Hero</title>
 <link>http://www.fiercedeveloper.com/tags/guitar-hero</link>
 <description></description>
 <language>en</language>
<item>
 <title>Can developers solve the discovery dilemma?</title>
 <link>http://www.fiercedeveloper.com/story/can-developers-solve-the-discovery-dilemma/2008-06-03?utm_medium=rss&amp;utm_source=rss&amp;cmp-id=OTC-RSS-FD0</link>
 <description>&lt;p&gt;&lt;strong&gt;&lt;img src=&quot;http://static.fiercemarkets.com/public/newsletter/assets/editorscorner_big.gif&quot; border=&quot;0&quot; alt=&quot;&quot; /&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Can developers solve the discovery dilemma?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src=&quot;http://static.fiercemarkets.com/public/newsletter/fiercemobilecontent/jasona.GIF&quot; border=&quot;0&quot; alt=&quot;&quot; hspace=&quot;5&quot; align=&quot;right&quot; /&gt;Does the answer to the mobile discovery dilemma rest with developers? Verizon Wireless thinks so. At last week&#039;s BREW 2008 event in San Diego, the operator&#039;s vice president of consumer product development Lee Daniels took the stage strumming an electric six-string to celebrate the breakthrough success of the &lt;em&gt;Guitar Hero III Mobile&lt;/em&gt; game, but he struck an even deeper chord with attendees by promising Verizon will begin allowing developers a far more proactive role in promoting their own applications.&lt;/p&gt;
&lt;p&gt;According to Daniels, mobile data now accounts for 23 percent of Verizon Wireless&#039; combined revenue, and with data growth accelerating, the company will seek to tie together key drivers including enhanced merchandising, marketing and seamless access to the BREW platform across the device. Critical to the operator&#039;s plans: Improving discovery. &quot;Distribution remains our focus, and we&#039;re opening up discovery via the web, mobile marketing and mass media,&quot; Daniels said. &quot;New applications demand new responses to discovery. We need [developers] to take a bigger role in promoting your applications.&quot;&lt;/p&gt;
&lt;p&gt;At last year&#039;s BREW event, Verizon Wireless&#039; senior vice president of marketing and digital media John Harrobin admitted the operator was still struggling to integrate BREW Zone, which promised to open up retail possibilities to include content sales through the VZW.com website and other approved off-portal sites. &quot;We are disappointed,&quot; Harrobin said at the time. &quot;We want to sell more content but integration is harder than we expected.&quot; At BREW 2008 Daniels announced the BREW Zone integration is now complete, paving the way for a host of new merchandising opportunities: &quot;We can now drive millions of transactions through the BREW ecosystem and move beyond the mobile phone.&quot;&lt;/p&gt;
&lt;p&gt;Daniels added that in the third quarter, Verizon will introduce short code promotions to complement web sales of BREW applications, with a developer bulletin scheduled to follow within the next 60 days. Another innovation in the Verizon pipeline is hyperlinking, which Daniels said enables transaction growth by capitalizing on the increase of page view totals. New merchandising tactics like subscription pricing, variable pricing and value-added billing are also underway. All are steps in the right direction for an operator still finding it hard to make content not so hard to find. -&lt;a href=&quot;mailto:jankeny@fiercemarkets.com&quot;&gt;Jason&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.fiercedeveloper.com/story/can-developers-solve-the-discovery-dilemma/2008-06-03#comments</comments>
 <category domain="http://www.fiercedeveloper.com/tags/guitar-hero">Guitar Hero</category>
 <category domain="http://www.fiercedeveloper.com/tags/mobile-marketing">Mobile Marketing</category>
 <category domain="http://www.fiercedeveloper.com/tags/verizon-wireless">Verizon Wireless</category>
 <pubDate>Tue, 03 Jun 2008 06:59:59 -0400</pubDate>
 <dc:creator />
 <guid isPermaLink="false">2516 at http://www.fiercedeveloper.com</guid>
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 <title>QUICKLINKS:  Intel to re-enter mobile phone market; Qualcomm builds a Plaza full of widgets;</title>
 <link>http://www.fiercedeveloper.com/story/quicklinks-intel-to-re-enter-mobile-phone-market-qualcomm-builds-a-plaza-fu/2008-06-03?utm_medium=rss&amp;utm_source=rss&amp;cmp-id=OTC-RSS-FD0</link>
 <description>
&lt;P&gt;&amp;gt; &lt;A href=&quot;http://www.fiercewireless.com/story/intel-re-enter-mobile-phone-market/2008-06-02?utm_medium=nl&amp;utm_source=internal&amp;cmp-id=EMC-NL-FW&amp;dest=FW&quot;&gt;Intel&lt;/a&gt; to re-enter mobile phone market.&lt;/p&gt;
&lt;P&gt;&amp;gt; &lt;A href=&quot;http://www.fiercedeveloper.com/story/qualcomm-builds-plaza-full-widgets/2008-05-30&quot;&gt;Qualcomm&lt;/a&gt; builds a Plaza full of widgets.&lt;/p&gt;
&lt;P&gt;&lt;I&gt;&amp;gt; Guitar Hero Mobile III&lt;/i&gt; strikes it big at &lt;A href=&quot;http://www.fiercedeveloper.com/story/guitar-hero-iii-mobile-strikes-it-big-brew-developer-awards/2008-05-29&quot;&gt;BREW Developer Awards&lt;/a&gt;.&lt;/p&gt;
&lt;P&gt;&amp;gt; &lt;A href=&quot;http://www.fiercemobilecontent.com/story/skyfire-labs-scores-13-million-in-series-b/2008-05-28&quot;&gt;Skyfire Labs&lt;/a&gt; scores $13 million in Series B.&lt;/p&gt;

</description>
 <comments>http://www.fiercedeveloper.com/story/quicklinks-intel-to-re-enter-mobile-phone-market-qualcomm-builds-a-plaza-fu/2008-06-03#comments</comments>
 <category domain="http://www.fiercedeveloper.com/tags/guitar-hero">Guitar Hero</category>
 <category domain="http://www.fiercedeveloper.com/tags/qualcomm">Qualcomm</category>
 <pubDate>Tue, 03 Jun 2008 06:59:55 -0400</pubDate>
 <dc:creator />
 <guid isPermaLink="false">2510 at http://www.fiercedeveloper.com</guid>
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<item>
 <title>Guitar Hero III Mobile strikes it big at BREW Developer Awards</title>
 <link>http://www.fiercedeveloper.com/story/guitar-hero-iii-mobile-strikes-it-big-brew-developer-awards/2008-05-29?utm_medium=rss&amp;utm_source=rss&amp;cmp-id=OTC-RSS-FD0</link>
 <description>&lt;p&gt;By Dan O&#039;Shea&lt;/p&gt;
&lt;p&gt;Befitting a collegial atmosphere replete with pool tables,
foosball tables and vendor booths with microbrew taps, the BREW Developer
Awards last night was a noisy affair at which an explosively popular video game
brand added another notch to its guitar.&lt;/p&gt;
&lt;p&gt;Guitar Hero III Mobile won Best Game Application and
People&#039;s Choice Award. The game also would have won the award for loudest
cheering section, had there been such an award. Over the happy hour chatter, it
was difficult to hear Mitch Oliver, vice president of product management for
Qualcomm Internet Services Mobile, and Kathy Braegger, senior product manager
and head of developer relations, list some of the nominees, but it was never
louder than the applause that erupted each time they mentioned Guitar Hero III
Mobile, developed by MachineWorks Northwest for Hands-On Mobile.&lt;/p&gt;
&lt;p&gt;The latest entry in the Guitar Hero series was released
commercially by Verizon Wireless last December, and became an instant hit. Much
of that awareness may be due to the brand itself, but MachineWorks still had to
make sure the game could make a successful jump from the family room to the
mobile phone. &quot;We still had to make a design that translated well from the
console to the handheld,&quot; said Andreas Vasen, general manager of MachineWorks
Northwest, after accepting both awards. &quot;We went to great lengths to get the
sound exactly right.&quot;&lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;strong&gt;Other award winners included:&lt;/strong&gt;&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Best Up and Coming Application:&lt;/strong&gt; mSpot Make UR Tones, mSpot
Inc.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Best Public or Private Sector Business Application: &lt;/strong&gt;Farmer
Friend, Sichuan
Greatwall Software Technology Co. Ltd. of China&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Best Location-Based Service Application:&lt;/strong&gt; Where, uLocate
Communications&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Best Community/Social networking Application:&lt;/strong&gt; Loopt, Loopt&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Best Personalization or Infotainment Application:&lt;/strong&gt; MLB.com
GameDay Plus GameDay Audio, MLB Advanced Media&lt;/p&gt;
&lt;p&gt;Kevin Mahoney, project manager, mobile for MLB Advanced
Media, credited developer Gravity Mobile for its win, and said the content his
team had to work with was the key. &quot;Baseball fans really enjoy their content,
and it&#039;s a natural for a mobile platform,&quot; he said. &quot;Gravity Mobile did a great job for us.&quot;&lt;/p&gt;
&lt;p&gt;John Wilson, director of uLocate Communications, an LBS
development environment, said the win for Where in the LBS category comes at a
time when LBS applications have turned a corner in consumer adoption, and put
initially slow acceptance in the past. &quot;We solved the adoption problem by going
free to consumers,&quot; Wilson
said. &quot;In the next six to nine months, you will see more ad-supported revenue
models for LBS applications.&quot;&lt;/p&gt;
&lt;p&gt;He also said that uLocate&#039;s win at the BREW Developer Awards
is a reflection of the developers that have been building applications based on
its LBS development environment. &quot;We&#039;ve had the benefit of a very strong
developer community, with over 1000 developers,&quot; he said. &quot;The applications
that underpin our success were written by other people, and the kudos really
goes to them.&quot;&lt;/p&gt;</description>
 <comments>http://www.fiercedeveloper.com/story/guitar-hero-iii-mobile-strikes-it-big-brew-developer-awards/2008-05-29#comments</comments>
 <category domain="http://www.fiercedeveloper.com/tags/brew-2008">BREW 2008</category>
 <category domain="http://www.fiercedeveloper.com/tags/guitar-hero">Guitar Hero</category>
 <category domain="http://www.fiercedeveloper.com/tags/kevin-mahoney">Kevin Mahoney</category>
 <category domain="http://www.fiercedeveloper.com/tags/location-based-service">Location Based Service</category>
 <category domain="http://www.fiercedeveloper.com/tags/mitch-oliver">Mitch Oliver</category>
 <category domain="http://www.fiercedeveloper.com/tags/social-networking">Social Networking</category>
 <category domain="http://www.fiercedeveloper.com/tags/verizon-wireless">Verizon Wireless</category>
 <pubDate>Thu, 29 May 2008 11:19:59 -0400</pubDate>
 <dc:creator />
 <guid isPermaLink="false">2497 at http://www.fiercedeveloper.com</guid>
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