Although it may somtimes feel like the charts never change, 32 percent of the top iOS developers were not even ranking in Apple's App Store a year ago, according to ACT/The App Association. The group's iOS App Economy Report spanned the top 400 apps across key categories in the App Store, offering insight on growing app categories and the state of developing.
When you enter the search term "Android apps" in Google, what you mostly get back are lists. "Best free Android apps," for example, along with some headlines from Google News and a direct link to Google Play. Of course, most developers would probably pick much more specific keywords to optimize their Android apps for search, but it's only within the last few weeks that they've been given a major incentive to do so.
In an ideal world, developers would be able to sit down with each new consumer who downloads their app or mobile game and explain how it works and the best way to get started quickly. Since we do not live in an ideal world, we have video tutorials instead.
It may not be the kind of line that drives people to the box-office, but it was certainly an eye-catching headline. "The app economy is now 'bigger than Hollywood,'" The Atlantic declared recently, with little sense of how developers, or anyone else, should react. What were we all supposed to do, clap?
If you've created a mobile game and hope to get someone in the media to write a great review, get in line: 75 percent of journalists say they get an average of 20 pitches from developers a day, according to Big Ideas Machine.
Among the commercials for new cars, new cell phones and different insurance companies were two stand-out spots during this week's Super Bowl: An ad for the "Clash of Clans" game featuring "Taken" actor Liam Neeson and another ad featuring the actress Kate Upton for the "Game of War" mobile game.
Consumers appeared to have moved immediately from their Christmas stockings to their smartphones, with 2.5 times the number of app installs as compared to an average day in the first three weeks of December, according to Flurry. The company looked specifically at U.S. data for its research on app activity.
From new smartphones, operating systems and all kinds of APIs, this has been a year with more opportunities for app makers and just as many challenges. FierceDeveloper reached out to a handful to get their take on what hit home over the past year.
I feel kind of guilty admitting this so publicly, but I recently uninstalled Circa. It's a great app, but I have too many others that I use more often, and my smartphone only has so much room. That being said, I wonder if I owe Matt Galligan a review.
The recent Cyber Monday saw app usage grow by 30 percent in the U.S. and 10 percent around the world, according to a report from Quettra, trumping app usage on Black Friday, which saw an overall lift of 25 percent in the U.S. and 5 percent worldwide.