Flurry's reports offer all kinds of information about future trends in the app market, but even Flurry's data scientists may not have seen this coming: an acquisition by Yahoo for a reported $200- $300 million.
For consumers, adapting to a smart watch is all in the wrist, but for app developers, it will take more to determine whether Android Wear is the right fit for what they want to create.
As quickly as the mobile app industry is changing, Carolyn Billings believes it's important to occasionally step back and look at the bigger picture. The associate vice president of AT&T's developer program recently spoke with FierceDeveloper about how AT&T is addressing the needs of developers and what the future holds.
I'm not sure if anyone clips or prints out inspirational things to put above their desks anymore, but at the very least indie developers should consider using this as their screensaver.
There's only one thing better than gaining hundreds or even thousands of users for an app or mobile game, and that's when they start spending money inside the app. Unless, of course, the spending isn't what it seems. As developers have shifted away from a monetization model based on paid downloads to "freemium" or free to play (F2P) approaches, many of them are looking at in-app purchasing (IAP) as a better way to create a revenue stream for their work. However, there's one major concern that could drag on both big and small app vendors: in-app fraud.
There is really no better way for Google to admit to developers that it has an open source problem than to attempt to acquire its way out of it. Of course, that is not how the company positioned its recent purchase of Appurify at its Google I/O developer conference late last month.
Roy Timor Rousso, executive vice president of kloud product strategy at Frisco, Texas-based Genband, is the former CEO of fring, one of the pioneers in free VoIP and video calls, live chat and more for "fringsters." Last fall, Genband acquired fring's OTT mobile IP communications service, which works across multiple smartphone platforms. Rousso sat down with Fierce contributor Monica Alleven to discuss fring's integration into Genband and what he sees as the future of OTT for telecom providers. The following is an edited and condensed version of that conversation.
As frustrated iPhone owners have known for a few years now, there are some things Siri just can't understand. Like this: "Siri, help me to get functionality like yours into my own mobile apps."
With all the walking, standing in line, racing to grab a snack and lugging around backpacks, developers will be getting plenty of exercise when they attend Google I/O. If the rumors about what's being launched are true, though, it's their app development strategies that may need to shape up.
If indie developers ever feel a little lonely working on mobile apps and games, they should know they're part of a worldwide group that numbers 8.7 million people, according to Evans Data. The Santa Cruz, Calif.-based firm recently released its Worldwide Developer Population and Demographics Study, which culls data from the World Bank data center, CIA World Factbook, the U.S. Census and several other sources.