Being No. 5 usually isn't something to brag about, but in an area as crowded as the app store market, Opera says it has reasons for developers to reconsider it as a source of distribution, monetization and more. Late last month the Norwegian mobile browser firm reported that its Opera Mobile store has tripled in size over the past year.
Microsoft's corporate VP of communications managed to generate more reaction than anything the company launched last week when he penned a blog post in reaction to Apple's decision to drop fees for its iWork suite of apps.
Apple's App Store is still the place where developers go to make money from downloads, but it may not be too long before Twitter is the place they go for in-app advertising.
The world will be watching Apple and its plans for the mobile market this week, but the competition from Google continues to come on all fronts, according to a recent report from comScore. The company released data from its MobiLens and Mobile Metrix products for July 2013 showing a variety of trends around smartphone adoption, platforms and top apps.
Mobile apps are alive and well even as tablet marketshare shifts, according to Jumptap. The audience measurement software provider's latest MobileSTAT report for August mines large quantities of network data to identify targeting and audience trends.
Consumers show their preferences by what they download from app stores, but what resonates with other developers is not always as easy to identify. With that in mind, FierceDeveloper recently reached out to entrepreneurs across the country and asked them to pick a few titles that set the standard for excellence. This is what they told us.
Over the next four years, money flowing through mobile apps will reach $151 billion, or double the amount today, according to the first report published by AppNation. The conference producer surveyed 2,500 U.S. consumers and aggregated data from Flurry and others as part of its research.
Developers who make mobile apps in their spare time might not think of themselves as real entrepreneurs, at least until their apps start generating real revenue. However, a recent blog post on startup culture clearly struck a chord with many who have fantasized about creating a software company from nothing.
There are no doubt plenty of developers out there hoping their app will hit the big time. Based on some recent recommendations put forward by Facebook, however, they might want to reconsider what they're doing and focus instead on a new goal: having their app hit users' Timelines.
Press the button. Flick the switch. Open the file folder. They're all terms we immediately know, but the context is a lot more complicated in a software-centric world. When you hear them, do you think first of handling objects in the physical world or using an app? Your answer will say a lot about how you will respond to interface design. More developers need to think about how their target market will react to this question.