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Top 3 wishes for Android M

I've heard "marshmallow," "marmalade" and everything in between, but this is the only thing I know for sure: Even if it might resonate with app developers, it is highly unlikely the "M" in Google's upcoming Android M operating system will stand for "monetization."

Google I/O 2015 Special: Material Design, one year later

When developers walked into Google I/O last year they were probably expecting updates to Android and some additional tools, but the introduction of its Material Design guidelines was something of a surprise. This year, however, may be the moment when Material Design starts to make a material difference to the way Android apps are created.

Android devs practically gushing about the potential of Games In Motion

No matter what Google announces at its I/O developer conference in San Francisco this week, it will be hard to top its Games In Motion source code for Android Wear, based on social media comments from app developers.

Report: Android trails iOS in 30-day mobile game retention by 72%

Android mobile games trail iOS in retention over a 30-day period by an average of 72 percent, according to AppsFlyer. "iOS dominates gaming retention, widening gap with Android over time," the report said.

A/B testing on Google Play: Some thoughts on the big rumor swirling around I/O 2015

Sometimes, like many other men trying to dress to impress, I will stand before my wife--or even one of my children--with two different ties. "Which one do you like better: this one or this one?" I'll ask, giving them a choice between colors, patterns, or often both. Depending on the nature of the meeting I'm going to, I may follow up with questions like, "Which one says 'knowledgeable' or 'creative' to you?"

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