As the weather in North America finally starts to warm up, it becomes hard to imagine a lot of people looking for updates via REI's Snow and Ski Report. And yet the app--which allows consumers to set up a customized series of alerts about conditions where they want to hit the slopes--is the first one that Brent Hieggelke cites as an example of using push notifications properly.
When developers attend Google I/O 2013 this week they will probably have a lot to look forward to--in-depth technical sessions, visionary keynotes and major product and service announcements. As they get bombarded with information it could be difficult to remember everything they learn, just as it's easy to forget about what was announced at Google I/O last year. Which is why, before things get underway, it's worth taking a quick look back at I/O 2012 and thinking about the big promise Google made, and which it failed to deliver. I am referring, of course, to the Nexus Q.
After attending Google I/O in San Francisco next week, many developers may be inspired to give some of their existing Android apps an overhaul. According to a wide variety of media reports, Google is already doing something similar with its Google Maps.
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Google was obviously trying to earn some goodwill at its I/O developer's conference when it said it would give out free Chromebook Pixel devices to all attendees. But to developers both onsite and watching from the sidelines, the announcement of a new IDE was even better.
There will probably be a lot of chatter about Babel. Those in the hands-on labs might get a taste of Key Lime Pie. A new Nexus device seems almost inevitable. But for the hoard of developers descending on San Francisco for Google I/O 2013, the focus will surely be on one thing: Making the most of the Android app opportunity.
When developers start creating their apps and games I wonder if they picture how they will be used. Don't just consider what features or functions will prove popular, but keep in mind what people will actually be doing with their bodies--how they will be sitting if they're sitting, whether they'll have use of one hand or two, whether they will hold a phone comfortably in their lap or with their arm stretched out.
If you're not making at least $500 per app each month, Vision Mobile says you're below the "app poverty line," a zone that includes 67 percent of all developers, according to the firm's Developer Economics report.
When a startup gets acquired by a much larger vendor, it's usually cause for celebration, at least internally. However the purchase of mobile back-end platform provider Parse by Facebook led to a less-than-friendly response by a number of its customers on social media.
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Until comparatively recently, watching TV or video on a mobile device was simply not a great experience; the poor quality displays meant viewers spent most of their time squinting at the device, that is, if the content loaded in the first instance. However, over the past two years, the quality of the viewing experience of TV and video on smartphones, tablets and even high-end feature phones has increased dramatically.
Google took the opportunity at its annual developer conference to push its next royalty-free video codec, VP9, CNET reported. Work on the technology is expected to be finished next month, at which point Google's Chrome and YouTube will begin using it, according to a recent update to a WebM discussion group.