The majority of developers still make less than $500 per app per month, but the overall "app poverty line" has moved from 67 percent to 60 percent, according to Vision Mobile's Developer Economics Q1 2014 report. The analysis firm researched data from more than 7,000 app developers from 127 countries, from the United States and China to Kenya and Brazil.
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Reports surfaced that Apple is considering offering up the Siri API to third-party developers as it potentially creates an "iWatch" or some kind of wearable computing device that runs on iOS. Though Apple, of course, has admitted nothing, that didn't stop a number of developers on Twitter from getting really excited about the possibilities.
Leave it to Facebook to teach developers how to stay friends with users--or at least avoid making any enemies. The redesign of the social media giant's newsfeed late last week is probably the biggest UI overhaul to happen on a major platform so far this year, and as usual, it will undergo a lot of scrutiny.
A lot of developers probably use cloud computing to store their personal music library, stream movies at home or book hotels, but they may not be so sure about using the cloud to create their next mobile game. For the last few years, a number of firms have created mobile backend-as-a-service (mBaas) offerings that allow developers to offload chores like hosting or managing servers to keep apps up and running.
It's becoming conventional wisdom that paid downloads are out and the freemium model is here to stay, but half of the revenue from in-app purchases come from a meager 0.15 percent, according to Swrve's Mobile Games Monetization Report.
When Samsung launched the Galaxy S5 in Barcelona, Spain, last week, it did so without a lot of the flash that accompanied earlier product introductions. Samsung said it had boiled down its design priorities to a mere handful. As Samsung marketing exec David Park and others walked through these priorities, it struck me that they could provide an equally compelling roadmap for the developers who will be making apps for the Galaxy S5, or even competing devices like the iPhone 5s, for example.
Lifetime value (LTV) can be defined in many ways, but for the most part it's a determination of how much revenue each customer will generate based on the length of time they use a particular app. Working with LTV takes some getting used to, but it can be extremely helpful in letting developers be more strategic with the way they market their apps and how they attempt to monetize them.
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Comcast Cable CEO Neil Smit and Suddenlink Communications SVP and Chief Programming Officer Patty McCaskill will each pick up a Vanguard Award for Distinguished leadership next month at The Cable Show.
Comcast's $45.2 billion agreement to acquire Time Warner Cable could make the idea of a potential DirecTV merger with Dish Network more attractive to regulators, DirecTV CEO Mike White suggested at an investor conference Tuesday.