Biography for Shane Schick
Shane Schick is a writer, editor and speaker who helps people create value with information technology. Besides editing FierceDeveloper, he is a technology columnist with Yahoo Finance, and the editor of CommerceLab and Allstream’s expertIP online community . Shane was previously IT World Canada’s Vice-President, Content & Community (Editor-in-Chief), leading a digital-first strategy that included a transition from print publications to online portals and magazines. Shane regularly speaks to CIOs and other technology professionals about how they can contribute to organizational success and comments on technology news and stories for a variety of TV programs.
Articles by Shane Schick
The best way most mobile developers have to gauge how consumers feel about their app or mobile game is pretty simple: If they download it and use it, they're happy. If it gets uninstalled or is abandoned, they're not. As issues around app retention, app engagement and the improvements of user experiences become more critical, though, a number of firms are beginning to create application programming interfaces (APIs) and software development kits (SDKs) aimed at analyzing a user's emotions much more directly.
Android devices generate proportionately more application store downloads (15.3 percent) than iOS mobile devices (12.5 percent) as measured by daily mobile data volumes, according to the Citrix Mobile Analytics Report for the second quarter of 2014.
With friends like App Annie and a new suite of software tools to gain useful insights, Facebook isn't about to make too many enemies among mobile developers.
It can feel awfully lonely when you post something on Facebook--a funny status update, a beautiful vacation photo--and get nothing back in the way of comments or "likes." Even Facebook itself occasionally experiences something like this, such as a recent feature that should have made developers very happy.
It may not be too long before cashiers greet customers with a cheerful, "cash, credit or Apple Pay?," but for app developers, there may be even more choices available. As expected, Apple launched its own foray into the mobile payment space with a service that will be built into every iPhone 6 device and leverages near field communications (NFC).
A bigger iPhone should not lead to bigger problems for app developers, and Apple's assurances with the launch of the iPhone 6 Plus seemed like a relief to many of them on social media.
Nearly half, or 46 percent, of iOS apps have more than a 1 percent crash rate, according to mobile app performance firm Crittercism.
What has become accepted wisdom in app developer circles--deploy to iOS to make money, deploy to Android for reach and engagement--may soon be debunked. A few weeks ago, a company called Tapdaq published a blog post that pulled together the results of an informal survey it conducted with 50 independent app developers. Tapdaq asked about discoverability on Apple's App Store, questions they would like Apple to answer and their overall experience with the platform. Then came the doozy: Half of the developers said they would ditch iOS if they could generate the same revenue elsewhere.
Most call it AdThief. Others refer to it as "Spad." For iOS app developers, though, it's probably best to describe it as a rare piece of malware targeting Apple devices that has taken a lot of the money they made.
Developers might want to blame whoever stole naked images of Jennifer Lawrence, Rihanna and other celebrities for a decision by Apple to make some strict new rules about the process of submitting apps based on its HealthKit SDK.