Biography for Shane Schick
Shane Schick is a writer, editor and speaker who helps people create value with information technology. Besides editing FierceDeveloper, he is a technology columnist with Yahoo Finance, and the editor of CommerceLab and Allstream’s expertIP online community . Shane was previously IT World Canada’s Vice-President, Content & Community (Editor-in-Chief), leading a digital-first strategy that included a transition from print publications to online portals and magazines. Shane regularly speaks to CIOs and other technology professionals about how they can contribute to organizational success and comments on technology news and stories for a variety of TV programs.
Articles by Shane Schick
The next iPhone could lead 12 percent of Android users to consider switching, according to Phoenix and SessionM's mobile insights platform mXP. The stats are based on a one-question poll that ran for 24 hours last month.
The big announcement was around in-app sharing and ad integration with its Tumblr blogging platform, but app makers were buzzing about all kinds of things on Twitter as they attended Yahoo's recent developer conference in New York City.
It's helped countless people navigate their way through innovative GPS technology, but Garmin is a smart enough company to know the best way to grow its share of the wearable computing market is through a pretty standard route: creating a great app developer program. FierceDeveloper recently spoke to senior developer program manager Josh Gunkel by telephone to learn more about ConnectIQ.
Even if it's basically about throwing things at a flying target, it seems somehow unfair to take a shot at Rovio when it's down. Its success not only showed how lucrative this gaming area could be, but effectively set the bar for untold numbers of other studios and even indie developers who might have hoped to follow its lead. A recent report from Superdata Research, however, pours water all over that image, with some insights that may be worth thinking about as mobile game developers create their next apps.
Thirty-nine percent of people say they often delete apps because they've been 'useless,' according to 34SP.com. The British Internet service provider recently conducted a survey of more than 1,000 people in the U.K. to better understand how consumers are using apps and mobile devices.
The outlook from developers on social media couldn't be more clear: As far as adoption for Google's nascent programming language is concerned, it's Go time.
With Windows 10 recently launched as its most mobile-friendly operating system ever, shouldn't Microsoft be among the available options for developers, too? Microsoft recently announced it would be offering Windows Bridge, a way of developing iOS apps for Windows 10, as an open source project available under the MIT license.
When people picture the summer months, they probably imagine long walks on the beach, swimming or cooking on a barbecue. Before too long, though, playing a mobile game could be added to that list.
Monday not be everyone's favorite day, but it represents the high point of conversions of iOS app views to downloads, according to data from Sensor Tower.
Wearable computing may be hard to get your head around, even for experienced developers, which is probably why so many of them are welcoming Google's new "playground" where they can see what makes a good fit.