Shane Schick

Biography for Shane Schick

Shane Schick is a writer, editor and speaker who helps people create value with information technology. Besides editing FierceDeveloper, he is a technology columnist with Yahoo Finance, and the editor of CommerceLab and Allstream’s expertIP online community . Shane was previously IT World Canada’s Vice-President, Content & Community (Editor-in-Chief), leading a digital-first strategy that included a transition from print publications to online portals and magazines. Shane regularly speaks to CIOs and other technology professionals about how they can contribute to organizational success and comments on technology news and stories for a variety of TV programs.

Articles by Shane Schick

This can't have been the developer response to Android M Google was hoping for

It's the one thing everyone expected to see at Google I/O 2015, but app developers didn't sound like they were champing at the bit for the debut of Android M.

Top 3 wishes for Android M

I've heard "marshmallow," "marmalade" and everything in between, but this is the only thing I know for sure: Even if it might resonate with app developers, it is highly unlikely the "M" in Google's upcoming Android M operating system will stand for "monetization."

Google I/O 2015 Special: Material Design, one year later

When developers walked into Google I/O last year they were probably expecting updates to Android and some additional tools, but the introduction of its Material Design guidelines was something of a surprise. This year, however, may be the moment when Material Design starts to make a material difference to the way Android apps are created.

Android devs practically gushing about the potential of Games In Motion

No matter what Google announces at its I/O developer conference in San Francisco this week, it will be hard to top its Games In Motion source code for Android Wear, based on social media comments from app developers.

Report: Android trails iOS in 30-day mobile game retention by 72%

Android mobile games trail iOS in retention over a 30-day period by an average of 72 percent, according to AppsFlyer. "iOS dominates gaming retention, widening gap with Android over time," the report said.

A/B testing on Google Play: Some thoughts on the big rumor swirling around I/O 2015

Sometimes, like many other men trying to dress to impress, I will stand before my wife--or even one of my children--with two different ties. "Which one do you like better: this one or this one?" I'll ask, giving them a choice between colors, patterns, or often both. Depending on the nature of the meeting I'm going to, I may follow up with questions like, "Which one says 'knowledgeable' or 'creative' to you?"

Bluetooth SIG exec explains how developers can tap into Internet of Things market

FierceDeveloper recently connected with Steve Hegenderfer by phone to discuss the Innovation Series and other efforts his group is making to empower developers who want to be a part of the IoT action.

App Annie: Social and communication apps were No. 1 in Q1

Social and communication apps were the No. 1 app category based on sessions per active user in the first quarter of this year, according to App Annie. The mobile analytics firm released its Insights Into App Engagement report based on data from its usage intelligence platform.

iOS developers weigh in on reports Apple is having some HomeKit launch problems

iOS developers rarely get firm deadlines from Apple, but some are scratching their heads over speculation about when devices supporting its HomeKit protocol will be widely available.

The question facing app developers following Microsoft's latest 'universal app' invitation

When you're the third choice--and a distant third choice at that--the only option you have is to be the best third choice imaginable. That, in essence, is what Microsoft proved with the latest plank in its "universal app" strategy.