As they seek to increase and sustain engagement in an increasingly competitive market, firms like Playstudios are moving far beyond virtual currency or purely in-app perks to incent users. Real-world rewards, as they're called, are quickly becoming a way to keep gamers coming back to an app over and over again.
There are plenty of ways to explain what responsive design is, but here's my favorite: If you're squinting at the screen, it's not a responsive design. Google, on the other hand, recently decided that no matter how well developers manage to make an app render across different devices, consumers will be better served if they are able to shop by form factor. That's the only rational explanation for the recently-launched "Designed for Tablets" section that now appears in its Google Play app store.
Just before the Thanksgiving holiday, Apple offered developers a sneak peek at something they seem truly grateful for, based on Twitter comments: the beta version of iOS 7.1.
Games may continue to dominate the apps market, but emerging categories like Sports and Productivity tools are on the rise, according to Millennial Media. The company recently released its Mobile Mix report for Q3 2013 based on app activity across its network.
You can call Pinterest many things--a social networking service, an image database, a haven for digital scrapbookers--but you can't yet call it a platform.
We usually hear about the staggering growth stats of major apps from Facebook and Snapchat, but recently released data from Flurry indicates there's hope for developers who dream of amassing millions of monthly active users.
When iOS 7 launched there were hopes that it would usher in a new era of mobile gaming. Now, thanks to Moga, developers are starting to see what that area is going to look like.
All app developers know that if they want their mobile games to succeed, they have to be available on Apple's iOS, Google's Android or both. And for many of them, getting there now means working with Unity.
Get in the car. Fasten your seatbelt. Turn on the ignition. Choose an app. That last step may not be typical for the average driver today, but mobile and auto industry experts are suggesting that after a long gestation period, the market for in-car apps is finally about to take off. There is still some question, however, of how many independent app developers will be along for the ride.
Amazon's plans to make room in its cloud computing service for mobile app developers who want to offer an HD experience are being welcomed with open arms.
Android users are two to three times more likely to share articles with friends than iOS users, according to a recent study from Rumble. The New York-based provider of mobile software for publishers tracked event tags on native iOS and Android apps on both phones and tablets using its platform between May and July.
Brian Pelz, CEO and founder of Klamr, spoke to FierceDeveloper contributing editor Mariko Hewer about the company's adoption strategy for its new app and business plans for the next few months.
Hung LeHong has a pop quiz for you. Within five years, guess how many items in the home of an average affluent American could be connected to the Internet? Think big.
Developers compare platforms all the time, but France-based Pfeiffer Consulting recently decided to offer a benchmark-style evaluation of the five major mobile OSes to see how well iOS 7 ranked in terms of mobile user experience.
For several years now, it's felt as though most developers had their eyes focused on Apple and Google, while BlackBerry was someone on the side, within their peripheral vision. Now I can't imagine the company is in their line of sight at all.
Microsoft knows it needs to do more to make potential Windows Phone developers happy, and last week the company took two big steps in that direction.
In-app purchases made in free apps are the primary way that developers make money in both of the world's major app stores, according to a report from Distimo and the MEF. The two organizations partnered on a new study of the revenue generated from smartphone apps on a global basis.
Being No. 5 usually isn't something to brag about, but in an area as crowded as the app store market, Opera says it has reasons for developers to reconsider it as a source of distribution, monetization and more. Late last month the Norwegian mobile browser firm reported that its Opera Mobile store has tripled in size over the past year.