Rewarded video advertisements could pave the way for mobile game developers to increase their revenues, according to a new study from video game engine developer Unity Technologies.
Apple has debuted its "Making Great Apps for the App Store" mini-site, which serves as an all-in-one resource for developers.
GoPro this month launched a developer program as part of an effort "to develop a seamless user experience between [developers'] products and GoPro products." Ultimately, the program could impact mobile developers in a number of ways, too.
LG Electronics is now providing developers with a software development kit and hardware development kit to help them design and deploy apps for its G5 modular smartphone. Sounds great for devs, but it may not be meaningful in the long run.
RoboVM, a company that enables native iOS and Android development in Java, recently announced it will discontinue its service on April 30, 2017.
A new .NET developer survey conducted by software company Progress through its subsidiary Telerik revealed many mobile developers remain unfamiliar with the Microsoft Universal Windows Platform.
What should developers expect from Facebook over the next decade? Here are three key takeaways from the F8 conference, a gathering that highlighted the social media site's 10-year history and announced new technologies that may reshape the development landscape.
Mobile gaming surpassed both home game consoles and combined PC and Mac gaming with the highest consumer spend among gaming platforms in 2014, and in 2015, the segment widened that lead another 5 percent, according to a study from app analytics provider App Annie and market research firm International Data Corp.
Google this month released Android Studio 2.0, a new version of its app development platform. On social media, many developers were thrilled, while some reported encountering problems with features like Instant Run.
Microsoft launched a free community version of Xamarin Studio for OS X at its Build 2016 event in San Francisco last month. And Visual Studio Enterprise subscribers now can access Xamarin's enterprise capabilities at no additional cost. Sounds great, but what do these announcements really mean for developers?
With Square's new Build initiative, point-of-sale developers can leverage application programming interfaces designed to help sellers "run every part of their business in one place." Take a look at how devs like Nexternal are innovating on a number of Square's available APIs.
The Transportation Security Administration recently paid IBM a hefty sum for an app that told airline travelers whether to go left or right in airport security lanes.
Only 1.9 percent of mobile gamers made a purchase in February, according to a new study from mobile marketing automation platform provider Swrve, up just 0.4 percent from two years ago.
Windows application development represents a profitable opportunity that few developers have embraced, which is highlighted in recent data. What does it take to get started? Microsoft has a little advice.
Many iOS users who downloaded the iOS 9.3 update encountered problems immediately. Here are the details.
Mobile consumers spent an average of $35 on apps per active iPhone in the United States last year, according to a new study from Sensor Tower. The mobile app store market intelligence firm reported the Games category ranked first among per-device spending last year, followed by Music, Social Networking and Entertainment apps.
Experience plays an important role in an app developer's decision to develop cloud apps, according to recent data from market analysis firm VisionMobile. And with cloud becoming a substantial growth opportunity for the industry, it's more important than ever to learn how to build cloud apps now.
App usability tools frequently help developers optimize the user experience before an app becomes generally available. These tools provide actionable insights for developers, ensuring they can test and maximize the quality of their apps.
Apple last week unveiled two devices that may transform the way many iOS app developers design iPad and iPhone offerings. But the changes raise questions about how these developers can deliver user-friendly apps on smaller screens.