The growth of Google Play revenue over the course of 2013 should serve as a warning to Apple, according to Distimo. Distimo's Year in Review report looked at the top downloads by country, app business models and more.
There are plenty of ways to explain what responsive design is, but here's my favorite: If you're squinting at the screen, it's not a responsive design. Google, on the other hand, recently decided that no matter how well developers manage to make an app render across different devices, consumers will be better served if they are able to shop by form factor. That's the only rational explanation for the recently-launched "Design ed for Tablets" section that now appears in its Google Play app store.
In-app purchases made in free apps are the primary way that developers make money in both of the world's major app stores, according to a report from Distimo and the MEF. The two organizations partnered on a new study of the revenue generated from smartphone apps on a global basis.
The more things change, the more they stay the same, based on some new data from Distimo. To some extent, it seems the "iPhone effect" continues to hold for developers, obviously favoring some of the largest publishers most of all.
You can spend what feels like your entire life looking at the numbers in Google (NASDAQ:GOOG) Analytics. The reports just go deeper and deeper, with each area bringing up more questions about...
Apple's five-year App Store anniversary gift to consumers didn't necessarily pay off in terms of downloads, according to a recent report from Distimo. The analytics firm introduced a new monthly report which looks at the top apps across all major platforms and breaks down adoption by geography and top titles.
Google Play may have dethroned Apple's App Store in terms of downloads, but developers focused on monetization may want to stick with iOS, based on the App Annie Market Index Q2 2013. Released last week, the report examines downloads and revenues across stores, countries and app categories.
When developers submit an app in Google Play, they know what consumers will end up seeing: a name, an icon, a description and maybe some screen shots. Which is fine for the average Android app, but as the use cases for Google Glass begin to explode, the world may need a lot more detail about what's available for download.
There will probably be a lot of chatter about Babel. Those in the hands-on labs might get a taste of Key Lime Pie. A new Nexus device seems almost inevitable. But for the hoard of developers descending on San Francisco for Google I/O 2013, the focus will surely be on one thing: Making the most of the Android app opportunity.
Developers know the odds of breaking into the top ranks of app stores for newcomers can be pretty slim. Now, thanks to a recent research report, they know exactly how slim